搜索
查看: 3988|回复: 5

谁是改图高手?de_aztec2 地图有BUG,谁愿意改正一下?

[复制链接]
发表于 2005-2-14 15:48:53 | 显示全部楼层 |阅读模式 来自 中国–广东–东莞
每次开局,警察 都会死掉一两个人,有时甚至三四个.

打开源码发觉警察居然只有13人,而匪徒却有16人.

而我改他们的坐标,改来改去还是要死人.

而那个BSP VIEW看到我晕都看不出哪个座标是对的.

想请个高手更改一下,发出来共享,呵呵.
 楼主| 发表于 2005-2-15 09:50:52 | 显示全部楼层 来自 中国–广东–东莞
这是原版上警察的座标与人数.奇怪,只有十三个人.
就算是不够32人好像也会死人.
参数中每一个应该是左右,第二个应该是前后,第三个应该是在地图上的高度吧.
但改来改去都还是死.
我们大家共同来完善一下这个图吧.

{
"origin" "1152 800 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
{
"origin" "1152 704 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
{
"origin" "1472 800 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
{
"origin" "1552 800 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
{
"origin" "1232 704 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
{
"origin" "1232 800 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
{
"origin" "1632 800 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
{
"origin" "1312 704 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
{
"origin" "1312 800 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
{
"origin" "1632 704 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
{
"origin" "1392 704 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
{
"origin" "1392 800 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
{
"origin" "1472 704 172"
"angles" "0 0 0"
"classname" "info_player_start"
}
回复

使用道具 举报

 楼主| 发表于 2005-2-15 09:52:06 | 显示全部楼层 来自 中国–广东–东莞
这是原版匪徒的座标与人数,有十六个人,很正常.

{
"origin" "448 -2816 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "576 -2816 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "704 -2816 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "832 -2816 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "448 -2912 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "576 -2912 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "704 -2912 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "832 -2912 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "448 -3008 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "576 -3008 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "704 -3008 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "832 -3008 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "448 -3104 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "576 -3104 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "704 -3104 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
{
"origin" "832 -3104 36"
"angles" "0 89 0"
"classname" "info_player_deathmatch"
}
回复

使用道具 举报

 楼主| 发表于 2005-2-15 13:57:00 | 显示全部楼层 来自 中国–广东–东莞
用BSP_VIEW查看了人的摆放没有问题了,而且我加多了三个上去,看上去站的位置也没问题,
就是开局的时候一死就死几个.

真是奇怪,

有没有改图高手?

究竟有什么地方还要改的吗?
回复

使用道具 举报

发表于 2005-2-17 19:58:18 | 显示全部楼层 来自 中国–河南–洛阳
够仔细的 哈哈
回复

使用道具 举报

发表于 2005-4-13 17:11:58 | 显示全部楼层 来自 中国–吉林–吉林市
再看看你人的摆放,有没有脚插在地里的啊
回复

使用道具 举报

游客
回复
您需要登录后才可以回帖 登录 | 注个册吧

快速回复 返回顶部 返回列表