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我想建胜利日-起源服务器,请大大们帮帮忙啊

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发表于 2007-4-2 16:57:41 | 显示全部楼层 |阅读模式 来自 中国–台湾
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哪位老大能帮下忙,教教我啊?

谢谢啊!
发表于 2007-4-20 19:34:43 | 显示全部楼层 来自 中国–广西–南宁

回复: 我想建胜利日-起源服务器,请大大们帮帮忙啊

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发表于 2007-5-11 16:28:48 | 显示全部楼层 来自 中国–浙江–绍兴–嵊州市

回复: 我想建胜利日-起源服务器,请大大们帮帮忙啊

用hldsupdatetool 下载服务器端,如果建no-steam的服,去网上找个3048的破解补丁

server.cfg可以在网上找到吧,放到dod\cfg目录中,用uft-8格式保存

以下是我建服用的server.cfg,可能有些参数不一定适合你

// **************************************
// server name
// **************************************
hostname "DODS  server name" // Name of the server.

// **************************************
// passswords
// **************************************
rcon_password "oppassword" // Remote control password.
sv_password "" // Server password for entry into multiplayer games. Password = private, no password = public.
sv_region "4"

// **************************************
// specific Day of Defeat: Source cvars
// **************************************
dod_bonusround "1" // If true, the winners of the round can attack in the intermission. Default: 1
dod_bonusroundtime "15" // Time after round win until round restarts. Default: 15
dod_enableroundwaittime "1" // Enable timers to wait between rounds. Default: 1
mp_allowrandomclass "1" // Allow players to select random class. Default: 1
mp_combinemglimits "0" // Set to 1 to combine the class limit cvars for mg34 and mg42. New limit is sum of two. Default: 0
mp_tickpointinterval "30" // Delay between point gives. Default: 30
mp_limit_allies_assault "4" // Class limit for team: Allies class: Assault. Default: -1
mp_limit_allies_mg "2" // Class limit for team: Allies class: Machinegunner. Default: -1
mp_limit_allies_rifleman "-1" // Class limit for team: Allies class: Rifleman. Default: -1
mp_limit_allies_rocket "2" // Class limit for team: Allies class: Rocket. Default: -1
mp_limit_allies_sniper "2" // Class limit for team: Allies class: Sniper. Default: -1
mp_limit_allies_support "4" // Class limit for team: Allies class: Support. Default: -1

mp_limit_axis_assault "4" // Class limit for team: Axis class: Assault. Default: -1
mp_limit_axis_mg "2" // Class limit for team: Axis class: Machinegunner. Default: -1
mp_limit_axis_rifleman "-1" // Class limit for team: Axis class: Rifleman. Default: -1
mp_limit_axis_rocket "2" // Class limit for team: Axis class: Rocket. Default: -1
mp_limit_axis_sniper "2" // Class limit for team: Axis class: Sniper. Default: -1
mp_limit_axis_support "4" // Class limit for team: Axis class: Support. Default: -1
mp_warmup_time "0" // Warmup time length in seconds. Default: 0
//sv_autojointeam "0" // Skip the class and team menus and join a team immediately. Default: 0

// **************************************
// sv cvars
// **************************************
sv_allowdownload "1" // Allow clients to download files. Default: 1
sv_allowupload "1" // Allow clients to upload customizations files. Default: 1
sv_alltalk "1" // Players can hear all other players, no team restrictions. Default: 0
sv_cheats "0" // Allow cheats on server. Default: 0
sv_consistency "1" // Whether the server enforces file consistency for critical files. Default: 1
sv_gravity "800" // World gravity. Default: 800
sv_lan "0" // Server is a lan server (no heartbeat, no authentication, no non-class C addresses). Default: 0
sv_maxspeed "320" // Maximum speed a player can move. Default: 320
sv_pausable "0" // Is the server pausable. Default: 0
sv_timeout "60" // After this many seconds without a message from a client, the client is dropped. Default: 65
sv_voiceenable "1" // Microphone communication. Default: 1

// **************************************
// mp cvars
// **************************************
mp_allowspectators "1" // Toggles whether the server allows spectator mode or not. Default: 1
mp_autokick "0" // Kick idle/team-killing players. Default: 0
mp_chattime "10" // Amount of time players can chat after the game is over. Default: 10
mp_flashlight "1" // Allow flashlight. Default: 0
mp_footsteps "1" // Players can hear footsteps. Default: 1
mp_forcecamera "1" // Restricts spectator modes for dead players. Default: 0
mp_fraglimit "0" // Max number of kills any player can accumulate before server changes maps. Default: 0
mp_friendlyfire "0" // Allow team damage. Default: 0
mp_limitteams "2" // Max # of players 1 team can have over another. Default: 2
mp_timelimit "45" // Game time per map in minutes. Default: 0
mp_winlimit "0" // Max number of rounds one team can win before server changes maps. Default: 0

// **************************************
// bandwidth and rates
// **************************************
//sv_secure "1"  //Server is using Valve Anti-Cheat. Default: 0
sv_maxrate "20000" // Max bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_minrate "0" // Min bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_maxupdaterate "60" // Maximum updates per second that the server will allow. Default: 60
sv_minupdaterate "30" // Minimum updates per second that the server will allow. Default: 10
decalfrequency "30" // Amount of time in seconds a player can spray their decal. Default: 10
fps_max "300" // Frame rate limiter. Default: 300

// **************************************
// server logging
// **************************************
log "on" // Control logging. on = enable logs, off = disable logs.
sv_logbans "1" // Log server bans in the server logs. Default: 0
sv_logecho "1" // Echo log information to the console. Default: 1
sv_logfile "1" // Log server information in the log file. Default: 1
sv_log_onefile "0" // Log server information to only one file. Default: 0

// **************************************
// server admin contact
// **************************************
sv_contact "xxxx@163.com" // Contact email for server sysop.

// **************************************
// web server (http) download URL
// **************************************
sv_downloadurl "http://XXX.XXX.XXX.XXX/" // Location from which clients can download missing files.

// **************************************
// security
// **************************************
exec "banned_user.cfg"
exec "banned_ip.cfg"
writeid
writeip

// **************************************
// addons
// **************************************
exec "mani_server.cfg"

echo "*************** server.cfg loaded ***************"



插件使用 mani_admin_plugin,这个可从网上找到,如果不用这个插件,把server.cfg里最后第二行,exec "mani_server.cfg"删除
我的server.cfg是限制了两军枪支数量的,这个你自己修改
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发表于 2007-5-11 22:52:48 | 显示全部楼层 来自 中国–陕西–西安

回复: 我想建胜利日-起源服务器,请大大们帮帮忙啊

楼上的朋友,希望你多发些DODS的东西到这个版块。。。
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发表于 2007-5-18 17:14:42 | 显示全部楼层 来自 中国–江苏–苏州–张家港市

回复: 我想建胜利日-起源服务器,请大大们帮帮忙啊

可以到 www.vday.cn 那里去看.

有DOD服务器专栏的.
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