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CS:S客户端安装脚本

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发表于 2005-3-8 16:19:39 | 显示全部楼层 来自 中国–福建–厦门
好东西,顶顶
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 楼主| 发表于 2005-3-8 16:38:47 | 显示全部楼层 来自 中国–福建–龙岩
难道大家没有试用下么?
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发表于 2005-3-9 01:19:07 | 显示全部楼层 来自 中国–北京–北京
Post by 金闪闪
不要,复制steam.dll替换bin目录下的steam.dll文件。
复制到steamemu.ini到hl2.exe目录下。

这样运行
hl2.exe -steam -game cstrike

哈哈。 :boss:

附件是个steamemu.ini样本。
  1. ; Steam Emulation Library Configuration File
  2. ; Version 3.02b - hCUPa
  3. ; 金闪闪@C.H.M修改
  4. [Emulator]
  5. ; Directory Path in which the Steam GCFs (Game Cache Files) can be found
  6. ; If a path is not specified SteamApps if the game dir is used,
  7. ; as a last resort the Valve Steam Client SteamApps directory is used.
  8. ;BaseDir=SteamApps
  9. ; Prefer local files tells the emulator to load files from disk first
  10. ; instead of from the GCF. This will allow for game mods,
  11. ; for optimal performance PreferLocal is turned off as default.
  12. PreferLocal=1
  13. ; Overwrite existing files by function SteamGetLocalCopy()
  14. OverwriteLocalCopy=0
  15. ; Enable online Steam play
  16. ; This enables the ability to play Half-Life 2: Deathmatch and Counter-Strike: Source on any server.
  17. ; Log in to the Valve Steam client with a valid steam account (no subscriptions to games needed)
  18. ; And enter the Steam information here
  19. ; For example:
  20. ; SteamOnline=1
  21. ; SteamUser=MySteamUser
  22. ; SteamPassword=MySteamPassword
  23. SteamOnline=0
  24. SteamUser=
  25. SteamPassword=
  26. ; Directory to the original steam.dll, if not specified defaults to steam.org in the valve client dir
  27. OriginalSteam=E:\Valve\Steam\steam.dll
  28. [Launcher]
  29. Games=HL2.EXE_HL2,HL2.EXE_HL2MP,HL2.EXE_CSTRIKE,HL.EXE_CZERO,SRCDS.EXE_CSTRIKE
  30. ; Directory Path in which Game directories can be found,
  31. ; can be either absolute or relative from launcher executable location
  32. BaseDir=SteamApps
  33. ;==============================================================================
  34. ;== Game configuration goes here ==============================================
  35. ;==============================================================================
  36. ; Half-Life 2 needed GCF's
  37. [HL2.EXE_HL2]
  38. Name=Half-Life 2
  39. Directory=half-life 2
  40. ; Source Engine Base Files, required to play Source Engine games
  41. GCF01=source engine.gcf
  42. GCF02=source models.gcf
  43. GCF03=source materials.gcf
  44. GCF04=source sounds.gcf
  45. ; Half-Life 2 Content Files, needed to play HL2
  46. ; HL2 checks if its installed in a directory path with at LEAST 4 slashes in it!
  47. ; hl2.exe -steam -game hl2 / hl2.exe -steamlocal -game hl2
  48. GCF05=half-life 2 content.gcf
  49. ; Half-Life 2 Deathmatch needed GCF's
  50. [HL2.EXE_HL2MP]
  51. Name=Half-Life 2 DeathMatch
  52. Directory=half-life 2 deathmatch
  53. ; Source Engine Base Files, required to play Source Engine games
  54. GCF01=source engine.gcf
  55. GCF02=source models.gcf
  56. GCF03=source materials.gcf
  57. GCF04=source sounds.gcf
  58. ; Half-Life 2 Content Files, needed to play HL2
  59. ; HL2 checks if its installed in a directory path with at LEAST 4 slashes in it!
  60. ; hl2.exe -steam -game hl2 / hl2.exe -steamlocal -game hl2
  61. GCF05=half-life 2 content.gcf
  62. ; Half-Life 2 Deatchmatch Files, needed to play HL2: Deathmatch
  63. ; hl2.exe -steam -game hl2mp / hl2.exe -steamlocal -game hl2mp
  64. GCF06=half-life 2 deathmatch.gcf
  65. ; Half-Life Source needed GCF's
  66. [HL2.EXE_HL1]
  67. Name=Half-Life Source
  68. Directory=half-life source
  69. ; Source Engine Base Files, required to play Source Engine games
  70. GCF01=source engine.gcf
  71. GCF02=source models.gcf
  72. GCF03=source materials.gcf
  73. GCF04=source sounds.gcf
  74. ; Half-Life: Source Content Files, needed to play HL: Source
  75. ; hl2.exe -steam -game hl1 / hl2.exe -steamlocal -game hl1
  76. GCF05=half-life source.gcf
  77. ; Counter-Strike: Source Content Files, needed to play CS: Source
  78. [HL2.EXE_CSTRIKE]
  79. Name=Counter-Strike Source
  80. Directory=counter-strike source
  81. ; Source Engine Base Files, required to play Source Engine games
  82. ;GCF01=source engine.gcf
  83. ;GCF02=source models.gcf
  84. ;GCF03=source materials.gcf
  85. ;GCF04=source sounds.gcf
  86. ; Counter-Strike: Source Content Files, needed to play CS: Source
  87. ; hl2.exe -steam -game cstrike
  88. ;GCF05=counter-strike source shared.gcf
  89. ;GCF06=counter-strike source client.gcf
复制代码

这方法能用来做服务器吗,我替换steam.dll后建立的服务器,我用正版进不去...

系统XP。
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 楼主| 发表于 2005-3-9 08:59:50 | 显示全部楼层 来自 中国–福建–龙岩
Post by BoeZombie
这方法能用来做服务器吗,我替换steam.dll后建立的服务器,我用正版进不去... 系统XP。

正版当然无法访问了。必须等hCUPa的3.20的steamemu。:confused:

这个是客户端,你怎用作服务器了?你以客户端的方式运行,就可以访问网上的80%的non-steam服务器了。:boss:
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发表于 2005-3-9 10:50:08 | 显示全部楼层 来自 中国–四川–成都
哈哈 看来国内只有闪闪兄走在前面 支持一下!
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发表于 2005-3-9 13:02:08 | 显示全部楼层 来自 中国–北京–北京


明白了.....:too_sad:
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 楼主| 发表于 2005-3-9 15:08:01 | 显示全部楼层 来自 中国–福建–龙岩
如果这个脚本没有问题。
大家以后可以发扬DIY精神,自己来做一些什么Emporio11,12等等之类的升级补丁包了。:boss:

做好了,BT发布,大家就可以"同步"升级CS:S了。:confused:
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发表于 2005-3-10 12:41:45 | 显示全部楼层 来自 中国–四川–成都
我怎么找不到FTP地址和密码帐号````
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 楼主| 发表于 2005-3-10 15:52:19 | 显示全部楼层 来自 中国–福建–龙岩
3月9日的升级,没有新增加地图,因此脚本CS:S部分没有多大变化。

主要是dll以及source materials.gcf发生变化。这个脚本依旧有效。

大家可以对比安装前后的文件差异来制作所谓的2301up2313补丁包。:boss:
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 楼主| 发表于 2005-3-10 15:58:24 | 显示全部楼层 来自 中国–福建–龙岩
更新GCF到100%后,用V版的cssinstaller安装后,CS:S依旧可以正常登陆到2313的non-steam服务器。:D
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