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发表于 2005-9-16 22:24:20
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来自 中国–云南–西双版纳傣族自治州–景洪市
回复: 请问miscstats能不能改成打字显示效果.
/* AMX Mod script.
*
* This file is provided as is (no warranties).
*
* This plugin contains:
* o multikill announcement
* o bomb events
* o killing streak
* o enemy remaining
* o round counter
* o italy bonus kill
* o knife kill
* o headshot kill
* o greanade kill
* o last man
* o double kill
* o player name
*
* To use with AMX 0.9.5 and Counter-Strike.
* Stats can be enabled with amx_statscfg and amx_statscfgmenu commands.
* NOTE: For pernament disable, comment file from plugins.ini
* or use amx_pausecfg and amx_pausecfgmenu commands.
* Rest of stats can be found in csstats plugin.
*/
#include <amxmod>
public MultiKill
public MultiKillSound
public BombPlanting
public BombDefusing
public BombPlanted
public BombDefused
public BombFailed
public BombPickUp
public BombDrop
public BombCountVoice
public BombCountDef
public BombReached
public ItalyBonusKill
public EnemyRemaining
public LastMan
public KnifeKill
public KnifeKillSound
public GrenadeKill
public GrenadeSuicide
public HeadShotKill
public HeadShotKillSound
public RoundCounterSound
public RoundCounter
public KillingStreak
public KillingStreakSound
public DoubleKill
public DoubleKillSound
public PlayerName
new g_streakKills[33][2]
new g_multiKills[33][2]
new g_Planter
new g_Defuser
new g_C4Timer
new g_Defusing
new Float:g_LastOmg
new Float:g_LastPlan
new g_LastAnnounce
new g_roundCount
new Float:g_doubleKill
new g_doubleKillId
new g_friend[33]
new g_MultiKillMsg[7][] = {
"Multi-Kill! %s^nwith %d kills (%d hs)",
"Ultra-Kill!!! %s^nwith %d kills (%d hs)",
"%s IS ON A KILLING SPREE!!!^nwith %d kills (%d hs)",
"RAMPAGE!!! %s^nwith %d kills (%d hs)" ,
"%s IS UNSTOPPABLE!!!^nwith %d kills (%d hs)" ,
"%s IS A MONSTER!^nwith %d kills (%d hs)",
"%s IS A GODLIKE!!!!^nwith %d kills (%d hs)"
}
new g_Sounds[7][] = {
"multikill",
"ultrakill",
"killingspree",
"rampage",
"unstoppable",
"monsterkill",
"godlike"
}
new g_KillingMsg[7][] = {
"%s: Multi-Kill!",
"%s: Ultra-Kill!!!",
"%s IS ON A KILLING SPREE!!!",
"%s: RAMPAGE!!!",
"%s IS UNSTOPPABLE!!!",
"%s IS A MONSTER!",
"%s IS A GODLIKE!!!"
}
new g_KinfeMsg[4][] = {
"%s sliced and diced %s",
"%s pulled out knife and gutted %s",
"%s sneaks carefully behind and knifed %s",
"%s knived %s"
}
new g_LastMessages[4][] = {
"Now all depend on you!",
"I hope you still have a healthpack.",
"All your teammates were killed. Good luck!",
"Now you are alone. Have fun!"
}
new g_HeMessages[4][] = {
"%s sends a little gift to %s",
"%s throws a small present to %s",
"%s made a precision throw to %s",
"%s got a big explosion for %s"
}
new g_SHeMessages[4][] = {
"%s detonated himself with a grenade",
"%s trys the effect of a HE Grenade",
"%s kicked a grenade into his own ass",
"%s explodes!"
}
new g_HeadShots[7][] = {
"$kn killed $vn with a well^nplaced shot to the head!",
"$kn removed $vn's^nhead with the $wn",
"$kn turned $vn's head^ninto pudding with the $wn",
"$vn got pwned by $kn",
"$vn's head has been^nturned into red jello",
"$kn has superb aim with the $wn,^nas $vn well knows.",
"$vn's head stayed in $kn's^ncrosshairs a bit too long..."
}
public plugin_init(){
register_plugin("Misc. Stats","0.8","default")
register_event("DeathMsg","eDeathMsg","a")
register_event("TextMsg","eRestart","a","2&#Game_C","2&#Game_w")
register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin","2&%!MRAD_ctwin","2&%!MRAD_rounddraw")
register_event("RoundTime", "eNewRound", "bc")
register_event("StatusValue","setTeam","be","1=1")
register_event("StatusValue","showStatus","be","1=2","2!0")
register_event("StatusValue","hideStatus","be","1=1","2=0")
new mapname[32]
get_mapname(mapname,31)
if (equali(mapname,"de_",3)){
register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4")
register_event("SendAudio", "eBombPlanted", "a", "2&%!MRAD_BOMBPL")
register_event("SendAudio", "eBombDef", "a", "2&%!MRAD_BOMBDEF")
register_event("TextMsg", "eBombFail", "a", "2&#Target_B")
register_event("BarTime", "eBombDefG", "be", "1=10", "1=5","1=3")
register_event("BarTime", "eBombDefL", "be", "1=0")
register_event("TextMsg", "eBombPickUp", "bc", "2&#Got_bomb")
register_event("TextMsg", "eBombDrop", "bc", "2&#Game_bomb_d")
}
else if ( equali( mapname , "cs_italy" ) ) {
register_event( "23" , "chickenKill", "a" , "1=108" , /*"12=106",*/ "15=4" )
register_event( "23" , "radioKill", "a" , "1=108" , /*"12=294",*/ "15=2" )
}
}
new g_addStast[] = "amx_statscfg add ^"%s^" %s"
public plugin_cfg(){
server_cmd(g_addStast,"MultiKill","MultiKill")
server_cmd(g_addStast,"MultiKillSound","MultiKillSound")
server_cmd(g_addStast,"Bomb Planting","BombPlanting")
server_cmd(g_addStast,"Bomb Defusing","BombDefusing")
server_cmd(g_addStast,"Bomb Planted","BombPlanted")
server_cmd(g_addStast,"Bomb Defuse Succ.","BombDefused")
server_cmd(g_addStast,"Bomb Def. Failure","BombFailed")
server_cmd(g_addStast,"Bomb PickUp","BombPickUp")
server_cmd(g_addStast,"Bomb Drop","BombDrop")
server_cmd(g_addStast,"Bomb Count Down","BombCountVoice")
server_cmd(g_addStast,"Bomb Count Down (def)","BombCountDef")
server_cmd(g_addStast,"Bomb Site Reached","BombReached")
server_cmd(g_addStast,"Italy Bonus Kill","ItalyBonusKill")
server_cmd(g_addStast,"Last Man","LastMan")
server_cmd(g_addStast,"Knife Kill","KnifeKill")
server_cmd(g_addStast,"Knife Kill Sound","KnifeKillSound")
server_cmd(g_addStast,"Grenade Kill","GrenadeKill")
server_cmd(g_addStast,"Grenade Suicide","GrenadeSuicide")
server_cmd(g_addStast,"HeadShot Kill","HeadShotKill")
server_cmd(g_addStast,"HeadShot Kill Sound","HeadShotKillSound")
server_cmd(g_addStast,"Round Counter","RoundCounter")
server_cmd(g_addStast,"Round Counter Sound","RoundCounterSound")
server_cmd(g_addStast,"Killing Streak","KillingStreak")
server_cmd(g_addStast,"Killing Streak Sound","KillingStreakSound")
server_cmd(g_addStast,"Enemy Remaining","EnemyRemaining")
server_cmd(g_addStast,"Double Kill","DoubleKill")
server_cmd(g_addStast,"Double Kill Sound","DoubleKillSound")
server_cmd(g_addStast,"Player Name","PlayerName")
}
public client_putinserver(id)
g_multiKills[id] = g_streakKills[ id ] = { 0 , 0 }
public eDeathMsg(){
new killerId = read_data(1)
new victimId = read_data(2)
new bool:enemykill = (get_user_team(killerId) != get_user_team(victimId))
new headshot = read_data(3)
if ( (KillingStreak || KillingStreakSound) && enemykill ) {
g_streakKills[ killerId ][ 0 ]++
g_streakKills[ killerId ][ 1 ] = 0
g_streakKills[ victimId ][ 1 ]++
g_streakKills[ victimId ][ 0 ] = 0
new a = g_streakKills[ killerId ][ 0 ] - 3
if ( (a > -1) && !( a % 2 ) ) {
new name[32]
get_user_name( killerId , name , 31 )
if ( (a >>= 1) > 6 ) a = 6
if ( KillingStreak ){
set_hudmessage(0, 100, 255, 0.05, 0.55, 2, 0.02, 6.0, 0.01, 0.1, 3)
show_hudmessage(0,g_KillingMsg[ a ], name )
}
if ( KillingStreakSound ) client_cmd( 0 , "spk misc/%s" , g_Sounds[ a ] )
}
}
if ( MultiKill || MultiKillSound ) {
if (killerId && enemykill ) {
g_multiKills[killerId][0]++
g_multiKills[killerId][1] += headshot
new param[2]
param[0] = killerId
param[1] = g_multiKills[killerId][0]
set_task( 4.0 + float( param[1] ) ,"checkKills",0,param,2)
}
}
if ( EnemyRemaining ) {
new team[32] , ppl[32], pplnum
get_user_team( victimId ,team,31)
get_players(ppl,pplnum,"e", (team[0]=='C') ? "TERRORIST" : "CT" )
if (pplnum){
new eppl[32], epplnum
get_players(eppl,epplnum,"ae",team)
if (epplnum) {
new message[128]
format(message,127,"%d %s%s Remaining...",epplnum,team,(epplnum==1)?"":"s" )
set_hudmessage(255,255,255,0.02,0.9,2, 0.05, 0.1, 0.02, 3.0, 3)
for(new a=0; a<pplnum; ++a) show_hudmessage(ppl[a],message)
//client_print(ppl[a],print_chat,message)
}
}
}
if ( LastMan ) {
new cts[32], ts[32], ctsnum, tsnum
get_players(cts,ctsnum,"ae","CT")
get_players(ts,tsnum,"ae","TERRORIST")
if ( ctsnum == 1 && tsnum == 1 ){
new ctname[32], tname[32]
get_user_name(cts[0],ctname,31)
get_user_name(ts[0],tname,31)
set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
show_hudmessage(0,"%s vs. %s",ctname,tname)
client_cmd(0,"spk misc/maytheforce")
}
else if ( !g_LastAnnounce ) {
if ( ctsnum == 1 && tsnum > 1 )
g_LastAnnounce = cts[0]
else if ( tsnum == 1 && ctsnum > 1 )
g_LastAnnounce = ts[0]
if (g_LastAnnounce){
new name[32]
get_user_name(g_LastAnnounce,name,31)
set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
show_hudmessage(0,"%s: %s",name, g_LastMessages[ random_num(0,3) ] )
client_cmd(g_LastAnnounce,"spk misc/oneandonly")
}
}
}
new arg[4]
read_data( 4 , arg , 3 )
if ( equal( arg, "kni" ) && ( KnifeKill || KnifeKillSound ) ) {
if ( KnifeKill ) {
new killer[32], victim[32]
get_user_name(killerId,killer,31)
get_user_name(victimId,victim,31)
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(0,g_KinfeMsg[ random_num(0,3) ],killer,victim)
}
if ( KnifeKillSound ) client_cmd(0,"spk misc/humiliation")
}
else if ( equal( arg, "gre" ) && (GrenadeKill || GrenadeSuicide) ) {
new killer[32], victim[32]
get_user_name(killerId,killer,32)
get_user_name(victimId,victim,32)
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, 1)
if ( killerId != victimId ){
if ( GrenadeKill ) show_hudmessage(0,g_HeMessages[ random_num(0,3)],killer,victim)
}
else if ( GrenadeSuicide ) show_hudmessage(0,g_SHeMessages[ random_num(0,3) ],victim)
}
if ( headshot && (HeadShotKill || HeadShotKillSound) ) {
if ( HeadShotKill ){
new killer[32], victim[32], weapon[32], message[128]
get_user_name(killerId,killer,31)
get_user_name(victimId,victim,31)
read_data( 4 , weapon , 31 )
copy( message, 127, g_HeadShots[ random_num(0,6) ] )
replace( message, 127 , "$vn", victim )
replace( message, 127 , "$wn", weapon )
replace( message, 127 , "$kn", killer )
set_hudmessage(100, 100, 255, -1.0, 0.29, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(0,message )
}
if ( HeadShotKillSound ) client_cmd(0,"spk misc/headshot")
}
if ( DoubleKill || DoubleKillSound ) {
new Float:nowtime = get_gametime()
if ( g_doubleKill == nowtime && g_doubleKillId == killerId ) {
if ( DoubleKill ) {
new name[32]
get_user_name( killerId , name , 31 )
set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
show_hudmessage(0,"Wow! %s made a double kill!!!" ,name )
}
if ( DoubleKillSound ) client_cmd(0,"spk misc/doublekill")
}
g_doubleKill = nowtime
g_doubleKillId = killerId
}
}
public hideStatus(id)
if ( PlayerName ){
set_hudmessage(0,0,0,0.0,0.0,0, 0.0, 0.01, 0.0, 0.0, 4)
show_hudmessage(id,"")
}
public setTeam(id)
g_friend[id] = read_data(2)
public showStatus(id)
if ( PlayerName ){
new name[32],pid = read_data(2)
get_user_name(pid,name,31)
if (g_friend[id]==1){ // friend
new clip, ammo, wpnid = get_user_weapon(pid,clip,ammo)
new wpnname[32]
get_weaponname(wpnid,wpnname,31)
set_hudmessage(0,50,255,-1.0,0.60,1, 0.01, 3.0, 0.01, 0.01, 4) // blue
show_hudmessage(id,"%s -- %d HP / %d AP / %s",name,
get_user_health(pid),get_user_armor(pid),wpnname[7])
}
else {
set_hudmessage(255,50,0,-1.0,0.60,1, 0.01, 3.0, 0.01, 0.01, 4) // red
show_hudmessage(id,name)
}
}
public eNewRound()
if ( read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0) ) {
g_C4Timer = 0
++g_roundCount
if ( RoundCounter ) {
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(0, "Prepare to FIGHT!^nRound %d" , g_roundCount )
}
if ( RoundCounterSound ) client_cmd( 0 , "spk misc/prepare" )
if ( KillingStreak ) {
new appl[32],ppl, i
get_players(appl,ppl, "ac" )
for(new a = 0; a < ppl; ++a) {
i = appl[ a ]
if ( g_streakKills[ i ][ 0 ] >= 2 )
client_print( i , print_chat , "* You've killed %d in a row so far", g_streakKills[ i ][ 0 ] )
else if ( g_streakKills[ i ][ 1 ] >= 2 )
client_print( i , print_chat , "* Careful! You've died %d rounds in a row now...", g_streakKills[ i ][ 1 ] )
}
}
}
public eRestart(){
eEndRound()
g_roundCount = 0
}
public eEndRound(){
g_C4Timer = -2
g_LastPlan = 0.0
g_LastOmg = 0.0
g_LastPlan = 0.0
remove_task(8038)
g_LastAnnounce = 0
}
public checkKills(param[]){
new id = param[0]
new a = param[1]
if (a == g_multiKills[id][0]){
a -= 3
if ( a > -1 ){
if ( MultiKill ) {
new name[32]
get_user_name(id,name,31)
set_hudmessage(255, 0, 100, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2)
if ( a > 6 ) a = 6
show_hudmessage(0,g_MultiKillMsg[a],name,g_multiKills[id][0],g_multiKills[id][1])
}
if ( MultiKillSound ) client_cmd(0,"spk misc/%s",g_Sounds[a])
}
g_multiKills[id] = { 0,0 }
}
}
public chickenKill()
if ( ItalyBonusKill ) announceEvent( 0 , "Somebody killed a chicken!!!" )
public radioKill()
if ( ItalyBonusKill ) announceEvent( 0 , "Somebody blew up the radio!!!" )
announceEvent( id , message[] ){
new name[32]
get_user_name(id, name , 31)
set_hudmessage(255, 100, 50, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(0,message,name)
}
public eGotBomb(id){
g_Planter = id
g_Defuser = g_Defusing = 0
if ( BombReached && read_data(1)==2 && g_LastOmg<get_gametime()){
g_LastOmg = get_gametime() + 15.0
announceEvent(g_Planter , "Omg! %s reached the target!" )
}
}
public eBombDefG(id){
if (read_data(1) == 3){
if ( BombPlanting && g_LastPlan<get_gametime() ){
g_LastPlan = get_gametime() + 15.0
announceEvent(g_Planter , "%s is planting the bomb!" )
}
}
else {
g_Defuser = g_Defusing = id
if ( BombDefusing && g_LastPlan<get_gametime()){
g_LastPlan = get_gametime() + 15.0
announceEvent(g_Defusing , "%s is g_Defusing the bomb..." )
}
}
}
public eBombDefL(id)
g_Defusing = 0
public eBombPlanted()
if ( g_C4Timer != -2 ){
if (BombPlanted) announceEvent(g_Planter , "%s set us up the bomb!!!" )
g_C4Timer = get_cvar_num("mp_c4timer") - 2
set_task(1.0,"bombTimer",8038,"",0,"b")
g_LastPlan = 0.0
}
public bombTimer(){
if (--g_C4Timer > 0){
if (BombCountVoice) {
if (g_C4Timer == 30 || g_C4Timer == 20){
new temp[48]
num_to_word(g_C4Timer,temp,47)
client_cmd(0,"spk ^"vox/%s seconds until explosion^"",temp)
}
else if (g_C4Timer < 11){
new temp[48]
num_to_word(g_C4Timer,temp,47)
client_cmd(0,"spk ^"vox/%s^"",temp)
}
}
if (BombCountDef && g_Defusing) client_print(g_Defusing,print_center,"%d",g_C4Timer)
}
else remove_task(8038)
}
public eBombDef()
if (BombDefused) announceEvent(g_Defuser , "%s defused the bomb!" )
public eBombFail()
if (BombFailed && g_Defuser ) announceEvent(g_Defuser , "%s failed to defuse the bomb..." )
public eBombPickUp(id)
if (BombPickUp) announceEvent(id , "%s pick up the bomb...")
public eBombDrop()
if (BombDrop) announceEvent(g_Planter , "%s dropped the bomb!!!")
DreamZSW你帮我看下该改哪里?我没改过杀人的打字效果. :boss: |
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