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就是那些//号的的注释,多谢了
//:burn:
// PTB Configuration
// File location: addons/amxmodx/configs/ptb.cfg
//
// Settings are loaded on every mapchange
// from this cfg file
//
echo [PTB] Ptb.cfg is being executed
// These two cvars must be set to 0 for PTB proper working
mp_autoteambalance 0
mp_limitteams 0
// Four new cvars to control chatmessages, transfertype and immunity
ptb_saychat 1 // can be 0 for off 1 on if set to 2 then Transfers will show in hud but not chat
// if set to 3 it will show all messages in chat and transfers in hudtext
ptb_transfer_type 1 // can only be 1, 2 or 3 and 3 is the most agressive transfer
// 1 is the original transfertype
ptb_switch_immunity 1 // Set to 0 if admins with immunity also should be switched.
ptb_limitjoin_immunity 1 // Set to 0 so admins with immunity cant choose any team they want.
// team selection control
amx_ptb limitjoin on // set limits on team joining
amx_ptb limitafter 0 // number of rounds after which teams limiting begins
amx_ptb limitmin 0 // number of minimum players on map for team limiting
amx_ptb maxsize 11 // maximum team size per team
amx_ptb maxdiff 2 // maximum team size difference
amx_ptb autorounds 3 // number of first rounds into match, which allow autojoin only
amx_ptb wtjauto 3 // wtj tries needed to become autojoined
amx_ptb wtjkick 5 // wtj tries needed to become kicked
amx_ptb kick off // kick for wtj counts
amx_ptb savewtj off // save wtjs to wtj.log
// team balancing actions
amx_ptb switch on // switch/transfer players
amx_ptb switchafter 3 // number of rounds after which switching begins
amx_ptb switchmin 5 // number of minimum players on map for switching
amx_ptb switchfreq 1 // relative next possible switch round
amx_ptb playerfreq 7 // relative next possible switch round for player
amx_ptb forceswitch 0 // number of tries after which PTB switches alive, if neccessary
amx_ptb deadonly off // switch dead only
// messages (good to have on when debugging if you use statsx dont have them on)
amx_ptb tellwtj off // tell about wtj tries
amx_ptb announce off // announce team status at beginning of round
amx_ptb sayok off // announce team status, if teams are alright
amx_ptb typesay off // use HUD messages
// team strength limits
amx_ptb maxstreak 3 // max. allowed team win streak
amx_ptb maxscore 2 // max. allowed team score difference
amx_ptb minrating 1.5 // minimum critical team rating
amx_ptb maxrating 2.0 // maximum critical team rating
amx_ptb superrating 3.0 // super critical team rating
amx_ptb maxincidents 50 // maximum kills + deaths before the score is divided by PTB_SCALEDOWN
amx_ptb scaledown 2 // divisor for kills and deaths, when PTB_MAXINCIDENTS is reached |
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