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2.4版本已经支持中文了 ^ ^
2.5以更新但未测试如不稳定请换回2.4
2.6客户端和5.205服务端更新了没测试
安装方法:Anticheat system: sXe Injected 5.1 (for windows 32 bits)
---注意服务器桌面设成32bit---
(http://www.sxe-injected.com/)
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***** Introduction ****
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sXe Injected server runs with Half-Life mod, In conjunction with the client performs all necessary authentications to block different hooks over the game.
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**** Installation ****
---安装方法和cd基本一样在addons目录下建立个sxei文件夹把sxei_mm.dll放进去 metamod v1.8是必需的(废话)
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The server was developed to be installed as a Metamod plugin, developed for metamod v1.8 or newer. The installation is simple
-> Directory creation
Being on (cstrike, dod, etc) you must create the following directories inside metamod directory structure.
Usual metamd structure
'half life'\cstrike\addons\
New directories
'half life'\cstrike\addons\sxei\
'half life'\cstrike\addons\sxei\dlls\
-> Plugin copy (sxei_mm.dll)
Once directories creation was finished you need to copy the binary on its place, this one will be 'half life'\cstrike\addons\sxei\dlls\
So, will be
'half life'\cstrike\addons\sxei\dlls\sxei_mm.dll
Or if its Day of defeat mod
'half life'\dod\addons\sxei\dlls\sxei_mm.dll
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**** Configuration ****
在metamod目录下的plugins.ini里添加
win32 addons/sxei/sxei_mm.dll让插件启动就行了,别忘了把其他没用的插件取消以免冲突我是只留了个booster
hlds启动参数可以自己设下面是测试时的
-game cstrike + maxplayers 12 + ip xx.xx.xx.xx + map de_dust2 +port 27015 -console -insecure +sv_lan 0 -nojoy
测试时liblist.gam文件内容
game "Counter-Strike"
url_info "www.counter-strike.net"
url_dl ""
version "1.6"
size "184000000"
svonly "0"
secure "0"
type "multiplayer_only"
cldll "1"
hlversion "1125"
nomodels "1"
nohimodel "1"
mpentity "info_player_start"
;gamedll "dlls\mp.dll"
gamedll "addons\metamod\dlls\metamod.dll"
trainmap "tr_1"
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Now we need to let Metamod know it needs to run this new plugin, we do this by editing the file 'plugins.ini' located at 'half life'\'mod'\addons\metamod\
So, \'half life'\cstrike\addons\metamod\plugins.ini
Or it could also be \'half life'\dod\addons\metamod\plugins.ini
On this file we are only going to add
; sXe Injected
win32 addons/sxei/dlls/sxei_mm.dll
Thats all, once we got the server up and running metamod will take care to load the anticheat抯 plugin.
If Cs server is already ruuning we can ask Metamod to refresh the configuration by using the 'meta refresh' command (this command must by sent via rcon)
To check if the plugin is working properly we can check a plugin抯 list, and check the status also, using 'meta list' command we should see every plugin, including sXe Injected server
this
] meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX RUN - amx_mm.dll v2006.3 ini ANY ANY
[ 2] sXe Injected RUN - sxei_mm.dll v5.0 ini ANY ANY
[ 3] Fun RUN - fun.dll v2006.3 pl1 ANY ANY
[ 4] CSStats RUN - csstats.dll v2006.3 pl1 ANY ANY
4 plugins, 4 running
If the status is RUN, the plugin is working properly
Note: Its really important that on the command line you use to execute the game you have the +ip parameter and this one to have the real server ip, or no client will be able to authenticate with sXe Injected
this,
+ ip 200.32.3.223
hlds_run -game cstrike + maxplayers 14 + ip 200.32.3.223 + map de_dust2 +port 27015
hlds_run -game dod + maxplayers 14 + ip 200.32.3.223 + map dod_donner +port 27015
Any other way will cause the server not to be able to authenticate the clients properly and kick them.
If u can not add the public ip on the command line you can add it to server.cfg
For example,
ip 200.32.3.223
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**** Administration ****
和CD一样这个插件也是可以开关的命令如下
__sxei_required -1 关
__sxei_required 0 没开客户端的被改名但能游戏
__sxei_required 1 开
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sXe Injected server has some variables to manage its administration
-> Required (default value 1)
__sxei_required variable can be set as we wish
__sxei_required -1 \ Anticheat completely off
No actions from this server on this status, no validations from the anticheat
__sxei_required 0 \ Anticheat in optional status
This status allows every player to access the game, even if they dont have sXe Injected, but the server will change the name of those who dont validate with the anticheat by adding "[NO-sXe-I]" befote the nickname, as it will also be showing messages with different colours letting the player know about the optional status and where to download the anticheat client from.
__sxei_required 1 \ Anticheat in mandatory status
Ideal status, anyone who does not goes through the authentication, because of a failed client or the lack of it, alter 6 seconds the screen Hill g oto fade to black. After 6 more seconds, will be kicked, informing that has been kicked because it doesnt have the client, this will be showing on the kick message and on the console.
-> Auto Upgrade (__sxei_srv_upg, default value 1)
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__sxei_srv_upg 1 \ Anticheat checks for upgrades.
Every time a map is over it Hill check if its running the latest version, if there is any difference, it will automatically download the latest version.
__sxei_srv_upg 0 \ Anticheat doesnt check for upgrades
Avoids any upgrade attempt
-> Versions (__sxei_srv_ver, __sxei_clt_ver)
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__sxei_srv_ver stores the sXe Injected server version, __sxei_clt_ver stores the required value for the client. This variables can be modified manually, not recommendable, if the client versi髇 required is changed and this ones dont have it they will be automatically kicked from the server (si __sxei_required == 1)
IMPORTANT: It is not recommended to change any of these 2 variables
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