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发表于 2007-9-13 06:17:54
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来自 中国–上海–上海–浦东新区
回复: 鲨鱼丸CS: Source服务器
Source Engine Update Released
September 12, 2007, 1:10 pm - Jason Ruymen
Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Source Engine
- Fixed custom level sound lists under sv_pure
- Fixed occasional scrunched-up columns in the serverbrowser
- Fixed various memory leaks
- Fixed a Half-Life 2: Deathmatch bug where a spectator could freeze a live player when mp_forcerespawn was 0
- Fixed master server queries being truncated if too many players with long names
- Fixed a Half-Life 2: Deathmatch bug where if you +used a weapon it would not respawn anymore
- Fixed a Counter-Strike: Source smoke grenade exploit
- Added a way for server plugins to ask players if they'd like to connect to a different server
- Made materials handle sv_pure correctly when they've included other materials
- Fixed Windows dedicated server bug slowing down Steam updates
- Fixed certain models showing up all white when sv_pure flushed them
- Made the server print a client's steam ID and show sv_pure warnings if sv_pure_kick_clients is 0
- Fixed a Linux-only crash when loading certain custom maps
- Fixed a bug preventing sv_pure CRCs from verifying correctly on certain custom maps
鲨鱼丸两个 CS: S 服务器都已跟进。Protocol version 7
Exe version 1.0.0.34 (cstrike)
Exe build: 18:49:39 Sep 5 2007 (3224) 服务器目前试用 hourly-build 的 SourceMod 中,效果良好;鲨鱼丸 CS: S 战队在筹备中,预备年底成立。 |
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