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发表于 2007-6-13 10:05:23
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来自 中国–上海–上海
回复: 鲨鱼丸CS: Source服务器
http://www.steampowered.com/v/index.php?area=news&id=1074&cc=CN
Source Engine Update Released
June 12, 2007, 1:45 pm - Jason Ruymen
Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Pure Servers
- Servers can now force the client to match the server's files, by becoming a pure server. When a server enables sv_pure, clients who connect and play on the server cannot gain an advantage by modifying the game content. For more information about Pure Servers, click here.
Source Engine
- In-game server browser only shows human players in the player counts column. Bots column now shows number of bots instead of a "some bots" or "no bots" icon
- Fixed servers with bots reporting incorrect number of bots when sv_master_legacy_mode is set to 0
- Fixed a server performance problem with queued packets
- Increased the maximum rate to 1 megabyte
- Added a findflags console command, which can list all cvars with a specified flag. For example: 'findflags server_can_execute' will find all console variables and commands marked with FCVAR_SERVER_CAN_EXECUTE
- Cheat protected many cvars and commands
- Removed cl_restrict_server_commands to prevent clients from being redirected
- Fixed user names reported as "unconnected" when greater than 32k players had connected to the server
- Fixed a client crash during authentication
- Fixed a crash when mashing the ~ key on disconnect
- Fixed a bug with sv_minrate and sv_maxrate not applying properly on the client
- Fixed the free roaming camera in SourceTV demos
- Fixed cl_language archiving itself and not updating correctly when the language changed
- Fixed a voice recording bug that could cause voice dropouts
- Fixed a rare crash when spectating in Counter-Strike: Source
We'd also like to thank Wim Barelds, TC from UKCS Mega Game Servers and Ray from Clan {US} East, for their time in reporting and testing this update. 本次升级的重点是 Pure Server:
Pure Servers
Servers can now force the client to match the server's files, by becoming a pure server. When a server enables sv_pure, clients who connect and play on the server cannot gain an advantage by modifying the game content. For more information about Pure Servers, click here.
服务器现在可以强制客户端文件匹配服务器端文件,此设置被称为 pure server (纯净版服务器)模式。当服务器端启用 sv_pure 参数时,联机的客户端无法再使用某些修改过的游戏文件进入该服务器。详细信息可见 Pure Servers 相关页面,点击这里。
Source Engine
以下为 Source 引擎其他方面的大小升级
In-game server browser only shows human players in the player counts column. Bots column now shows number of bots instead of a "some bots" or "no bots" icon
游戏界面内服务器浏览窗口现在玩家数目栏目中只显示实际玩家。机器人栏目现只显示机器人数量,不再显示具体“昵称”或“无机器人”
Fixed servers with bots reporting incorrect number of bots when sv_master_legacy_mode is set to 0
修正了有机器人值守的服务器上 sv_master_legacy_mode 参数设为 0 时机器人数量报告有误的问题
Fixed a server performance problem with queued packets
修正了附带队列数据包功能的服务器性能问题
Increased the maximum rate to 1 megabyte
将传输速率上限提高到了 1 兆字节/秒
Added a findflags console command, which can list all cvars with a specified flag. For example: 'findflags server_can_execute' will find all console variables and commands marked with FCVAR_SERVER_CAN_EXECUTE
添加了控制台 findflags 命令。使用该命令的某项“特殊标识”参数可以列举所有相关服务端或客户端游戏参数。比如:'findflags server_can_execute' 就能在控制台中找出所有 FCVAR_SERVER_CAN_EXECUTE 相关的变量和命令
Cheat protected many cvars and commands
将更多的参数和命令列进了“作弊保护”的范畴
Removed cl_restrict_server_commands to prevent clients from being redirected
移除了 cl_restrict_server_commands 命令以避免客户端联机时被重定向
Fixed user names reported as "unconnected" when greater than 32k players had connected to the server
修正了当服务器联机人次超过 32,000 人后再进入的玩家昵称被错误显示成 “unconnected” 的问题
Fixed a client crash during authentication
修正了客户端可能在联机验证身份时崩溃的问题
Fixed a crash when mashing the ~ key on disconnect
修正了客户端断开服务器连接时猛按“~”键造成游戏崩溃的问题
Fixed a bug with sv_minrate and sv_maxrate not applying properly on the client
修正了 sv_minrate 和 sv_maxrate 参数有时无法正确作用相关设置于客户端的问题
Fixed the free roaming camera in SourceTV demos
修正了 SourceTV demo 中自由视角镜头存在的问题
Fixed cl_language archiving itself and not updating correctly when the language changed
修正了客户端语言设置改变后 cl_language 参数自我封存且无法正确更新设定的问题
Fixed a voice recording bug that could cause voice dropouts
修正了录制声效时可能造成声音脱节的问题
Fixed a rare crash when spectating in Counter-Strike: Source
修正了 Counter-Strike: Source 客户端处于旁观者模式时偶尔出现的程序崩溃问题
以下是感谢文字:
We'd also like to thank Wim Barelds, TC from UKCS Mega Game Servers and Ray from Clan {US} East, for their time in reporting and testing this update.
同时感谢 Wim Barelds, UKCS Mega Game Servers 组织的 TC 以及 {US} East 战队的 Ray,非常感谢他们在此次升级测试中贡献的时间和精力。
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这次升级规模不小,请看官们细看上面的详细日志。
鲨鱼丸 CS: S 服务器也已升级到位,
Protocol version 7
Exe version 1.0.0.34 (cstrike)
Exe build: 19:11:27 Jun 10 2007 (3137)
欢迎光临。 |
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