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[color=blue][b][u]【管理插件】Mani Admin Plugin v1.2 【06年3月19日】[/u][/b][/

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 楼主| 发表于 2005-3-29 20:10:07 | 显示全部楼层 来自 中国–北京–北京
Release 8 of the V1.1.0 beta

Appologies for the delay but I've been away for 4 days so there isn't much in this beta apart from fixes and a few changes.

Additions

Updated player targetting code to correctly identify names and partial names, there was also an issue around the immunity functionality with this.
Fixed @ban and @map say commands not working.
Updated restrict weapon not handling the new buyammo1 and buyammo2 commands
Upated name change kick/ban code to track names from within the plugin rather than rely on Valve's 'player_changename' event (Valve update broke this)
Fixed the double repeating of comments in the console (Valve update broke this)
Change the system vote percent calculation to be as follows: -

The percentage now refers to the number of players required to make a vote, rather than the number of votes for a map out of the players who did vote.

For instance: -

10 players are on the server when an end of map vote comes up.
The percentage is set to 60

This means that out of the 10 players, 6 must vote in order for the vote to succeed.
The map with the highest number of votes will then win.

Added cvar


mani_allow_chat_to_admin 1 // Allow users to chat to admins using ma_chat



***************************************************
This is very important !!!
The plugin WILL NOT WORK if you don't install the language files as it
is now a core part of the plugin.

In time the translations will be increased to cover more of the messages
generated by the plugin.
***************************************************


See previous posts for features introduced in earlier beta versions

Download links assuming you already have V1.0.10i installed

Pure binaries and new language files

You will need to manually add the extra files listed above.

http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0/mani_admin_plugin_v1_1_0beta8_binaries_and_language.zip

Patch files for upgrading from V1.0.10i

CS Source
http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0/mani_admin_plugin_v1_1_0beta8_cssource_patch.zip

HL2 Deathmatch
http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0/mani_admin_plugin_v1_1_0beta8_hl2mp_patch.zip


Full installation files

CS Source
http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0/mani_admin_plugin_v1_1_0beta8_cssource.zip

HL2 Deathmatch
http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0/mani_admin_plugin_v1_1_0beta8_hl2mp.zip

Good luck

Mani
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 楼主| 发表于 2005-3-29 20:36:01 | 显示全部楼层 来自 中国–北京–北京
1.1.0beta8 (mani_server.cfg里)增加了设置参数
// **************V1.1.0 Beta 8***********************
// 允许玩家用命令 ma_chat与管理员聊天
mani_allow_chat_to_admin 1

还多了cstrike\cfg\mani_admin_plugin\immunitygroups.txt(免疫标识组合设置文件)
和cstrike\cfg\mani_admin_plugin\immunitylist.txt(免疫者设定)

其中免疫标识为
// j = 使该组免于被剥夺命名、说话权
// k = 使该组免于被踢除
// m = 使该组免于被处死
// b = 使该组免于被封禁
// x = 使该组不会被远程命令干扰
// i = 使该组免于被致盲
// l = 使该组免于被闪耳光
// f = 使该组免于被冻结
// t = 使该组免于被传送
// d = 使该组免于被麻醉
// g = 使该组免于被强行交换队伍
//
// a = 使该组免于被自动踢除、封禁(全名、名字局部辨识)
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发表于 2005-3-29 21:09:14 | 显示全部楼层 来自 中国–广东–湛江–廉江市
收了,谢谢! :em06:
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 楼主| 发表于 2005-4-1 14:46:36 | 显示全部楼层 来自 中国–北京–北京
Release 9 of the V1.1.0 beta

Please do not confuse this with V1.0.10j, this is a beta release.
Provided this goes smoothly it will be the last beta version and a full release will be made to replace V1.0.10j

Additions

Updated ma_ranks and ma_plranks to allow ranges to be specified
ma_ranks 50 (shows top 50 ranks)
ma_ranks 80 100 (shows ranks 80 to 100)
ma_plranks uses the same format

Server console command "nextmap" shows the next map in game as well as in the server console
Updated player targetting code again for more compatibilty with immunity
Updated remaining console messages that were being output twice.
Added new admin flag "E" to restrict admins running the ma_rates command.
Added ma_immunity command (similar to ma_admins)
Added ma_immunitygroups command (similar to ma_admingroups)

Updated vote extend code so that mp_winlimit can be used (new cvars)
Updated user vote extend and end of map extend so that they can be run a limited amount of times per map before the option is removed from those types of votes (new cvars)

Updated RockTheVote: -
Fixed a few issues
Updated response text to be more informative of rockthevote status.
REMOVED cvar mani_vote_rock_the_vote_threshold and replaced with two new ones.

Added cvars


///////////////////
// V1.1.0 Beta 9
//////////////////

// Removed mani_vote_rock_the_vote_threshold and replaced with....

mani_vote_rock_the_vote_threshold_percent 60 // Percentage of players on server required to type rockthevote before it starts
mani_vote_rock_the_vote_threshold_minimum 4 // Minimum number of players required to type rockthevote before it starts

// More cvars to control extension of maps

mani_vote_max_extends 2 // Number of extensions a map is allowed via user vote or random map vote, 0 = infinite
mani_vote_extend_rounds 10 // Number of rounds to extend by if mp_winlimit is not 0



***************************************************
This is very important !!!
The plugin WILL NOT WORK if you don't install the language files as it
is now a core part of the plugin.

In time the translations will be increased to cover more of the messages
generated by the plugin.
***************************************************


See previous posts for features introduced in earlier beta versions

Download links assuming you already have V1.0.10i installed

Pure binaries and new language files

You will need to manually add the extra files listed above.

http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0/mani_admin_plugin_v1_1_0beta9_binaries_and_language.zip

Patch files for upgrading from V1.0.10i

CS Source
http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0/mani_admin_plugin_v1_1_0beta9_cssource_patch.zip

HL2 Deathmatch
http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0/mani_admin_plugin_v1_1_0beta9_hl2mp_patch.zip


Full installation files

CS Source
http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0/mani_admin_plugin_v1_1_0beta9_cssource.zip

HL2 Deathmatch
http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0/mani_admin_plugin_v1_1_0beta9_hl2mp.zip

Good luck

Mani
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 楼主| 发表于 2005-4-3 21:59:21 | 显示全部楼层 来自 中国–北京–北京
两天之内有更新了3次

Release V1.1.0b (3rd April 2005)

Changes

Added Quake style sounds “Headshot”, “Multikill” etc
Added sound pack to the main zip file.
Converted goodluck.wav to goodluck.mp3
Converted waitingforsuspect.wav to waitingforsuspect.mp3
Added sounds/quake/ directory including quake sounds.
Updated .res files to reflect above changes (you must change yours to get the sounds to work)

New CVars

// **********************************************
// **********************************************
// New for V1.1.0b
// **********************************************
//

mani_quake_sounds 0 // Turn on quake style sounds 1 = on, 0 = off

mani_quake_kill_streak_mode 0 // Reset kill streak 1 = per round/death, 0 = per death only

mani_quake_humiliation_mode 1 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_humiliation_visual_mode 1 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it
mani_quake_humiliation_weapon "knife" // Weapon name that triggers the humiliation sound

mani_quake_firstblood_mode 1 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_firstblood_visual_mode 1 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it
mani_quake_firstblood_reset_per_round 1 // CSS Only, 1 = reset per round, 0 = per map

mani_quake_headshot_mode 3 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_headshot_visual_mode 3 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

mani_quake_prepare_to_fight_mode 1 // 0 = off, 1 = on
mani_quake_prepare_to_fight_visual_mode 1 // 0 = off, 1 = on

mani_quake_multi_kill_mode 1 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_multi_kill_visual_mode 1 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

mani_quake_dominating_mode 3 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_dominating_visual_mode 3 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it
mani_quake_dominating_trigger_count 4 // Kills streak required to trigger sound

mani_quake_rampage_mode 1 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_rampage_visual_mode 1 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it
mani_quake_rampage_trigger_count 6 // Kills streak required to trigger sound

mani_quake_killing_spree_mode 3 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_killing_spree_visual_mode 3 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it
mani_quake_killing_spree_trigger_count 8 // Kills streak required to trigger sound

mani_quake_monster_kill_mode 3 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_monster_kill_visual_mode 3 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it
mani_quake_monster_kill_trigger_count 10 // Kills streak required to trigger sound

mani_quake_unstoppable_mode 1 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_unstoppable_visual_mode 1 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it
mani_quake_unstoppable_trigger_count 12 // Kills streak required to trigger sound

mani_quake_ultra_kill_mode 1 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_ultra_kill_visual_mode 1 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it
mani_quake_ultra_kill_trigger_count 14 // Kills streak required to trigger sound

mani_quake_god_like_mode 1 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_god_like_visual_mode 1 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it
mani_quake_god_like_trigger_count 16 // Kills streak required to trigger sound

mani_quake_wicked_sick_mode 1 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_wicked_sick_visual_mode 1 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it
mani_quake_wicked_sick_trigger_count 18 // Kills streak required to trigger sound

mani_quake_ludicrous_kill_mode 1 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_ludicrous_kill_visual_mode 1 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it
mani_quake_ludicrous_kill_trigger_count 20 // Kills streak required to trigger sound

mani_quake_holy_$$$$_mode 1 // 0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it
mani_quake_holy_$$$$_visual_mode 1 // 0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it
mani_quake_holy_$$$$_trigger_count 24 // Kills streak required to trigger sound


New language translation in english.cfg (THIS IS ESSENTIAL OR THE PLUGIN WILL NOT LOAD)


// **********************************************
// New in V1.1.0b Quake Sounds
// **********************************************

00800;;Prepare To Fight !!
00801;%s;%s got firstblood !
00802;%s%s;%s humiliated by %s
00803;%s;%s multikill !!
00804;%s;%s is dominating !!
00805;%s;%s rampage !!
00806;%s;%s is on a killing spree !
00807;%s;%s monster kill !!
00808;%s;%s is unstoppable
00809;%s;%s ultrakill !!
00810;%s;%s is god like !!
00811;%s;%s is wicked sick !!
00812;%s;%s ludicrous kills !!!
00813;%s;HOLY $$$$ %s !!!
00814;%s;%s headshot !!


Files changed from V1.1.0a

mani_admin_plugin.dll
mani_admin_plugin_i486.so
mani_server.cfg
english.cfg
soundlist.txt
Sounds are now included in the download file.

Download Link

If you have any variant of V1.0.10 use the patch file here to update your files. This is not a patch for previous versions (V1.0.9 etc), use the full installation if you are on V1.0.9a or below.
Please note the new language directory and make sure you copy the files there or the plugin will not load.

Patch File

Patch version CS Source
http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0b/mani_admin_plugin_v1_1_0b_cssource_patch.zip

Full version CS Source
http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0b/mani_admin_plugin_v1_1_0b_cssource.zip

Patch version HL2 Deathmatch
http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0b/mani_admin_plugin_v1_1_0b_hl2mp_patch.zip

Full version HL2 Deathmatch
http://www.mani-admin-plugin.com/mani_admin_plugin/v1_1_0b/mani_admin_plugin_v1_1_0b_hl2mp.zip


Documentation
http://www.mani-admin-plugin.com/mani_admin_plugin/documentation/mani_admin_plugin.html

Mani
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 楼主| 发表于 2005-4-3 22:00:15 | 显示全部楼层 来自 中国–北京–北京
插件Sounds:source的功能被MAP 1.1.0b集成。
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发表于 2005-4-4 10:59:45 | 显示全部楼层 来自 中国–广东–湛江
客户端下载声音文件太久了,对人气有一定打击 :(
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发表于 2005-4-4 14:43:17 | 显示全部楼层 来自 中国–广东–惠州
我想问问.此插件如何安装。谢谢!
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 楼主| 发表于 2005-4-4 16:00:13 | 显示全部楼层 来自 中国–北京–北京
Post by xingxing
我想问问.此插件如何安装。谢谢!
解压到对应目录即可。
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 楼主| 发表于 2005-4-4 16:03:24 | 显示全部楼层 来自 中国–北京–北京
Post by zjbopp
客户端下载声音文件太久了,对人气有一定打击 :(
嗯,你可以编辑maps/*.res文件来删减。
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